Gameplay video




"Sapce Snake"
Sapce Snake (spelling intentional) is a shoot 'em up prototype developed in Unity, where the player controls a backwards-shooting ship that collects parts for enhanced firepower and an elongated body.
I designed and programmed player/enemy mechanics and interactions, and was in charge of sound design.
This game was developed in a team with Ata Dogan, Ashwin Kamath and Gabriel Duarte. It began as one of many prototypes, and was polished over the course of a semester.
Date |
2018 |
Type |
Shoot 'em up |
URL |
aecswin.itch.io/sapce-snake |